• Страница 1 из 1
  • 1
Easy-to-use, intuitive controls coerce this one a winner.
dumearroceegoДата: Вторник, 20.08.2013, 15:36 | Сообщение # 1
Логин: dumearroceego
Имя: dumearroceego
Сообщений: 51
Награды: 0
Репутация: 0
Замечания:
ID вашей групы: 1
Doodle Cavort was eminent through despite its selling speed sooner than iTunes standards, which counted 25,000 copies sold daily for the duration of 4 consecutive months (later overtaken beside Ireful Birds). As of December, 2011, the game sold 10 million copies over and above iTunes and Google Frisk and reached 15 million downloads across all platforms.[3 - [4 - The game has been developed into a video redemption stratagem for vie with at video arcades.[5 -
Doodle Flinch is a platforming video play developed and published by Lima Sky after Windows Phone, iOS, BlackBerry, Android, Java Mechanical (J2ME), Nokia Symbian, and Xbox 360 because the Kinect platform.[1 - It was released worldwide in behalf of iOS on April 6, 2009, and was later released for the benefit of Android and Blackberry on Cortege 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released on the iPad on September 1, 2011.[2 - Since its unfetter, the design has been unspecifically well received. The game PapiJump by means of Sunflat Games inspired the gameplay of Doodle Jump,[citation needed - and characters featured in Doodle Jump were based on Elise Gravel's illustrations.[citation needed - The game is currently available on nine platforms.
http://www.docstoc.com/docs/159557392/Doodle-Jump-Review-_1_ Doodle Jump is a platforming video game developed and published past Lima Empyrean after Windows Phone, iOS, BlackBerry, Android, Java Motorized (J2ME), Nokia Symbian, and Xbox 360 on the Kinect platform.[1 - It was released worldwide in behalf of iOS on April 6, 2009, and was later released for the benefit of Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, and Windows Phone 7 on June 1, 2011. It was released object of the iPad on September 1, 2011.[2 - Since its unfetter, the strategy has been on average expressively received. The game PapiJump by means of Sunflat Games inspired the gameplay of Doodle Interruption,[citation needed - and characters featured in Doodle Rise were based on Elise Gravel's illustrations.[citation needed - The devil-may-care is currently close by on nine platforms.
Doodle Jump was eminent in the service of its selling speed by iTunes standards, which counted 25,000 copies sold daily as a replacement for 4 consecutive months (later overtaken via Splenetic Birds). As of December, 2011, the occupation sold 10 million copies over and beyond iTunes and Google Take the role and reached 15 million downloads across all platforms.[3 - [4 - The devil-may-care has been developed into a video redemption artifice in the interest of run around at video arcades.[5 -


http://my.opera.com/micahuefo1/about/
  • Страница 1 из 1
  • 1
Поиск: