"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/section_8/slow_shader"
	"$bumpmap" "models/player/slow/section_8/slow_body_shader_bump"

	"$additive" 1

	"$envmap" "env_cubemap"
	"$envmaptint" "[1 .83 .36]" 
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" .85
	"$envmapsaturation" .65
}

