"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/section_8/slow_shader"
	"$bumpmap" "models/player/slow/section_8/slow_body_shader_bump"

	"$additive" 1

	"$envmap" "env_cubemap"
	"$envmaptint" "[.75 .75 .88]" 
//	"$envmapmask" "models/player/slow/section_8/slow_head_spec"
	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" .9
	"$envmapsaturation" .65
}

