"bomb_timer_settings"
{
	"texts"
	{
		// "{timeleft}" "{text}"
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "10" "10 seconds to explosion."
		//
		"30"  "#green30 seconds to explosion."
		"20"  "#green20 seconds to explosion."
		"10"  "#green10 seconds to explosion."
		"5" "#green5 seconds to explosion."
		"E" "#greenBomb exploded."
		"D" "#greenBomb defused."
		"P" "#greenBomb planted."
	}
	"sounds_ct"
	{
		// "{timeleft}" "{soundpath}"
		// {soundpath} relativ to sounds/ directionary of client games.
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "1" "npc/overwatch/radiovoice/one.wav"
		//
            // Standard Sounsd:
		// "10"  "hl1/fvox/evacuate_area.wav"
		// "9" "npc/overwatch/radiovoice/nine.wav"
		// "8" "npc/overwatch/radiovoice/eight.wav"
		// "7" "npc/overwatch/radiovoice/seven.wav"
		// "6" "npc/overwatch/radiovoice/six.wav"
		// "5" "npc/overwatch/radiovoice/five.wav"
		// "4" "npc/overwatch/radiovoice/four.wav"
		// "3" "npc/overwatch/radiovoice/three.wav"
		// "2" "npc/overwatch/radiovoice/two.wav"
		// "1" "npc/overwatch/radiovoice/one.wav"
		// "0" "npc/overwatch/radiovoice/zero.wav"
            //
		"30"  "bombtimer/30_sec.mp3"
		"20"  "bombtimer/20_sec.mp3"
		"10"  "bombtimer/10_sec.mp3"
		"9" "bombtimer/9_sec.mp3"
		"8" "bombtimer/8_sec.mp3"
		"7" "bombtimer/7_sec.mp3"
		"6" "bombtimer/6_sec.mp3"
		"5" "bombtimer/5_sec.mp3"
		"4" "bombtimer/4_sec.mp3"
		"3" "bombtimer/3_sec.mp3"
		"2" "bombtimer/2_sec.mp3"
		"1" "bombtimer/1_sec.mp3"
	}
	"sounds_t"
	{
		// "{timeleft}" "{soundpath}"
		// {soundpath} relativ to sounds/ directionary of client games.
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "1" "npc/overwatch/radiovoice/one.wav"
		//
            // Standard Sounsd:
		// "10"  "hl1/fvox/evacuate_area.wav"
		// "9" "npc/overwatch/radiovoice/nine.wav"
		// "8" "npc/overwatch/radiovoice/eight.wav"
		// "7" "npc/overwatch/radiovoice/seven.wav"
		// "6" "npc/overwatch/radiovoice/six.wav"
		// "5" "npc/overwatch/radiovoice/five.wav"
		// "4" "npc/overwatch/radiovoice/four.wav"
		// "3" "npc/overwatch/radiovoice/three.wav"
		// "2" "npc/overwatch/radiovoice/two.wav"
		// "1" "npc/overwatch/radiovoice/one.wav"
		// "0" "npc/overwatch/radiovoice/zero.wav"
            //
		"30"  "bombtimer/30_sec.mp3"
		"20"  "bombtimer/20_sec.mp3"
		"10"  "bombtimer/10_sec.mp3"
		"9" "bombtimer/9_sec.mp3"
		"8" "bombtimer/8_sec.mp3"
		"7" "bombtimer/7_sec.mp3"
		"6" "bombtimer/6_sec.mp3"
		"5" "bombtimer/5_sec.mp3"
		"4" "bombtimer/4_sec.mp3"
		"3" "bombtimer/3_sec.mp3"
		"2" "bombtimer/2_sec.mp3"
		"1" "bombtimer/1_sec.mp3"
	}
	"sounds_spec"
	{
		// "{timeleft}" "{soundpath}"
		// {soundpath} relativ to sounds/ directionary of client games.
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "1" "npc/overwatch/radiovoice/one.wav"
		//
            // Standard Sounsd:
		// "10"  "hl1/fvox/evacuate_area.wav"
		// "9" "npc/overwatch/radiovoice/nine.wav"
		// "8" "npc/overwatch/radiovoice/eight.wav"
		// "7" "npc/overwatch/radiovoice/seven.wav"
		// "6" "npc/overwatch/radiovoice/six.wav"
		// "5" "npc/overwatch/radiovoice/five.wav"
		// "4" "npc/overwatch/radiovoice/four.wav"
		// "3" "npc/overwatch/radiovoice/three.wav"
		// "2" "npc/overwatch/radiovoice/two.wav"
		// "1" "npc/overwatch/radiovoice/one.wav"
		// "0" "npc/overwatch/radiovoice/zero.wav"
            //
		"30"  "bombtimer/30_sec.mp3"
		"20"  "bombtimer/20_sec.mp3"
		"10"  "bombtimer/10_sec.mp3"
		"9" "bombtimer/9_sec.mp3"
		"8" "bombtimer/8_sec.mp3"
		"7" "bombtimer/7_sec.mp3"
		"6" "bombtimer/6_sec.mp3"
		"5" "bombtimer/5_sec.mp3"
		"4" "bombtimer/4_sec.mp3"
		"3" "bombtimer/3_sec.mp3"
		"2" "bombtimer/2_sec.mp3"
		"1" "bombtimer/1_sec.mp3"
	}
	"commands"
	{
		// "{timeleft}" "{command}"
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "10" "say 10"
		//
    		"0" "0"
	}
}
